ezShaders in a family of shaders that provide high quality texture control in Vizrt.
The shaders allow Vizrt designers to access brightness and contrast, hue and saturation and color levels capabilities on textures and screen space.
All the shaders in ezShaders can be applied to Viz textures, ezComposer image sequences and ezPostFX screen space shadering.
Also included in the ezShaders, is the ezVignette shader, that applies soft radius shadowing on textures in real-time. All the properties of the shaders can be animate to give Viz designers, graphical control over their graphics, that has not been available up until now!
ezShaders also provides an additional plugin, that allows you to apply multiple shaders to the same container or texture.
- Brightness and contrast shader
- Hue and saturation shader
- Color levels shader
- Vignette shader
- Ability to apply multiple shaders to one container or texture
- All shaders work with Viz textures, ezComposer image sequences and ezPostFX layers